Post by Beebs on Oct 22, 2007 14:03:55 GMT -6
You can see it here.
The Osaka team lead the development on Kingdom Hearts Re: Chain of Memories. Does this mean they will handle BBS?
Nomura: Development started earlier than Re:CoM. However, since Re:COM needed to be improved a lot, the production of BBS was interrupted.
Will the secret movie in KH2: FM+ play an important role in BBS?
Nomura: Yes.
Does BBS take place before the first Kingdom Hearts game?
Nomura: Yes. However, it doesn't start immediately before Kingdom Hearts.
Is there any significance to the names of Terra and the other characters?
Nomura: Going back to the names’ origins, Terra is Earth and Ven is Wind. However, Ven’s real name is longer--this is just an alias.
The age of Master Xehanort is different from the Xehanort in Kingdom Hearts II. What is their connection? And what about the person who looks like Roxas?
Nomura: There’s a mystery as to who each character is in the story, which I cannot reveal right now.
About the master who taught the three new characters—is he from the current series?
Nomura: I can't say.
Will the story advance around these three new people?
Nomura: Yes, the story is also pretty complex in this game, and can become very serious. Watanabe, who took charge of the scenarios, is very skillful at this. He will also supervise some of the scenarios in the other two titles [358/2 Days and Coded]. This game will be a bit challenging, since the game will be featuring the aspect of three people.
Will there be an individual story for each of them?
Yasushi: Yes, also the gameplay and feeling for each of their play-throughs will be different. It will feel as if it is three games in one.
In Kingdom Hearts: Chain of Memories, there was a Sora chapter and a Riku chapter. Would you call these ‘two scenarios’ [in the same way that BBS will feature three scenarios]?
Yasushi: Yes, however, in this case completing one story will create more mysteries for the other characters, making you wanting to play them to figure out the mysteries.
Like zapping?
Yasushi: Well it depends, in a way the game wouldn't be the same if we changed it's contents.
Yoshimoto: It's not really easy to explain right now, please wait to see more in the future. *Laughs*
How about the composition of the worlds? Where do you begin, and does it become an adventure when you go into a Disney World?
Yasushi: I think that it will be better to keep a normal feeling for Disney Worlds, but we will also have new worlds as well. Of course, there will also be two or more new worlds that will surprise you.
How much will people enjoy these games?
Nomura: Mainly, players will enjoy the storyline, and because this game will take place in the past, the Disney Worlds will also have a little timeshift as well.
When the battle images were shown to the public, there was a new enemy that wasn't a Heartless or a Nobody. What is it?
Nomura: It is neither a Heartless or a Nobody, this is a new type of enemy. Because the existence of these creatures came before Heartless and Nobodies, a starting point needs to be imagined, and it became a wild concept.
Yasushi: Basically it becomes wild. However, its moves are fast!
What will happen with the battle system? As well as the "Lingering Spirit" and the characters in the Secret Movie?
Yasushi: That was done as a hint, because it's an image from the end. Also, this game will be introducing a new system!
Nomura: It might be one of the most current games of the series that have been announced during this time. Also the Level system features a new idea that has not been seen before.
Yasushi: "When you absorb it in what?" *Laughs* It's considered as a Novel, and an impact to the leveling system. (He seemed to have been quoting something, could it be a hint?)
Yoshimoto: It's really interesting actually. I think you'll be able to understand it more if you saw it from an image, so please wait a while longer.
Nomura: This growth system was made, by one person.
Can you give a hint?
Yasushi: .....The level up is like growing.
Is it possible to have a gamers play by bringing their PSPs together, co-op style?
Yoshimoto: Well, we are thinking by a co-operation between people, or even competing against each other. We are trying to think of an element that could make use of the PSP fully.
Nomura: Kingdom Hearts: 358/2 Days has a different concept, where the multiplayer is different.
Though there seems to be variety in the beginning of the story, the game system also seems to have more content to make it enjoyable.
Yoshimoto: Well, the idea first came out really fast, and changed rapidly as well. It was interesting to see the traditional gameplay of Kingdom Hearts, but at the same time the difficulty of the gameplay as well.
Nomura: This is a game which the variety can play, even if all the mysteries in the story were solved.
Yasushi: From here on after, the game is just going to get better. The battle system will also be enjoyable. The feeling of the game will be as close to Kingdom Hearts as possible, but with a few twists.
Yoshimoto: Also even though the game will be more serious, it will please the Disney fans. The worlds are prepared with a surprise even though the story is serious. I think the mixture of Disney with this will be interesting.
By the way, this game was announced at the same time as Kingdom Hearts: 358/2 Days, and Kingdom Hearts: Coded. Were you anxious?
Yasushi: We were very anxious about everything, the system and the story. I thought it was considerate to show those through the PV shown at the Tokyo Game Show.
Nomura: This game will have to wait, sadly. However, we also need to think about the sales, ultimately.
Nomura: Development started earlier than Re:CoM. However, since Re:COM needed to be improved a lot, the production of BBS was interrupted.
Will the secret movie in KH2: FM+ play an important role in BBS?
Nomura: Yes.
Does BBS take place before the first Kingdom Hearts game?
Nomura: Yes. However, it doesn't start immediately before Kingdom Hearts.
Is there any significance to the names of Terra and the other characters?
Nomura: Going back to the names’ origins, Terra is Earth and Ven is Wind. However, Ven’s real name is longer--this is just an alias.
The age of Master Xehanort is different from the Xehanort in Kingdom Hearts II. What is their connection? And what about the person who looks like Roxas?
Nomura: There’s a mystery as to who each character is in the story, which I cannot reveal right now.
About the master who taught the three new characters—is he from the current series?
Nomura: I can't say.
Will the story advance around these three new people?
Nomura: Yes, the story is also pretty complex in this game, and can become very serious. Watanabe, who took charge of the scenarios, is very skillful at this. He will also supervise some of the scenarios in the other two titles [358/2 Days and Coded]. This game will be a bit challenging, since the game will be featuring the aspect of three people.
Will there be an individual story for each of them?
Yasushi: Yes, also the gameplay and feeling for each of their play-throughs will be different. It will feel as if it is three games in one.
In Kingdom Hearts: Chain of Memories, there was a Sora chapter and a Riku chapter. Would you call these ‘two scenarios’ [in the same way that BBS will feature three scenarios]?
Yasushi: Yes, however, in this case completing one story will create more mysteries for the other characters, making you wanting to play them to figure out the mysteries.
Like zapping?
Yasushi: Well it depends, in a way the game wouldn't be the same if we changed it's contents.
Yoshimoto: It's not really easy to explain right now, please wait to see more in the future. *Laughs*
How about the composition of the worlds? Where do you begin, and does it become an adventure when you go into a Disney World?
Yasushi: I think that it will be better to keep a normal feeling for Disney Worlds, but we will also have new worlds as well. Of course, there will also be two or more new worlds that will surprise you.
How much will people enjoy these games?
Nomura: Mainly, players will enjoy the storyline, and because this game will take place in the past, the Disney Worlds will also have a little timeshift as well.
When the battle images were shown to the public, there was a new enemy that wasn't a Heartless or a Nobody. What is it?
Nomura: It is neither a Heartless or a Nobody, this is a new type of enemy. Because the existence of these creatures came before Heartless and Nobodies, a starting point needs to be imagined, and it became a wild concept.
Yasushi: Basically it becomes wild. However, its moves are fast!
What will happen with the battle system? As well as the "Lingering Spirit" and the characters in the Secret Movie?
Yasushi: That was done as a hint, because it's an image from the end. Also, this game will be introducing a new system!
Nomura: It might be one of the most current games of the series that have been announced during this time. Also the Level system features a new idea that has not been seen before.
Yasushi: "When you absorb it in what?" *Laughs* It's considered as a Novel, and an impact to the leveling system. (He seemed to have been quoting something, could it be a hint?)
Yoshimoto: It's really interesting actually. I think you'll be able to understand it more if you saw it from an image, so please wait a while longer.
Nomura: This growth system was made, by one person.
Can you give a hint?
Yasushi: .....The level up is like growing.
Is it possible to have a gamers play by bringing their PSPs together, co-op style?
Yoshimoto: Well, we are thinking by a co-operation between people, or even competing against each other. We are trying to think of an element that could make use of the PSP fully.
Nomura: Kingdom Hearts: 358/2 Days has a different concept, where the multiplayer is different.
Though there seems to be variety in the beginning of the story, the game system also seems to have more content to make it enjoyable.
Yoshimoto: Well, the idea first came out really fast, and changed rapidly as well. It was interesting to see the traditional gameplay of Kingdom Hearts, but at the same time the difficulty of the gameplay as well.
Nomura: This is a game which the variety can play, even if all the mysteries in the story were solved.
Yasushi: From here on after, the game is just going to get better. The battle system will also be enjoyable. The feeling of the game will be as close to Kingdom Hearts as possible, but with a few twists.
Yoshimoto: Also even though the game will be more serious, it will please the Disney fans. The worlds are prepared with a surprise even though the story is serious. I think the mixture of Disney with this will be interesting.
By the way, this game was announced at the same time as Kingdom Hearts: 358/2 Days, and Kingdom Hearts: Coded. Were you anxious?
Yasushi: We were very anxious about everything, the system and the story. I thought it was considerate to show those through the PV shown at the Tokyo Game Show.
Nomura: This game will have to wait, sadly. However, we also need to think about the sales, ultimately.